Syntax |
Accepted values |
Description |
Notes |
admin.mutevoice “player” |
player name/Steam64 ID |
Prevent a player from speaking in-game |
|
admin.unmutevoice “player” |
player name/Steam64 ID |
Allow a player to speak in-game |
|
admin.mutechat “player” |
player name/Steam64 ID |
Prevent a player from sending messages via in-game chat |
|
admin.unmutechat “player” |
player name/Steam64 ID |
Allow a player to send messages via in-game chat |
|
chat.say “text” |
string |
Print your text in the chat |
|
craft.add [id] |
Item ID |
Add an item to your crafting queue |
You must have the appropriate items in your inventory |
craft.cancel [id] |
Item ID |
Cancel the crafting task of the specified item |
|
craft.canceltask |
|
Cancel the item currently being crafted |
|
entity.debug_lookat |
|
Enable debugging for the entity you are looking at |
|
entity.find_entity [entity] |
Entity name |
Find the position of all entities with the provided name |
|
entity.find_group [entity_group] |
Entity group name |
Find the position of all entity groups with the provided name |
|
entity.find_id [id] |
Entity ID |
Find the position of an entity with the given ID |
|
entity.find_parent |
|
Find the position of all parent entities |
|
entity.find_radius [radius] |
Integer |
Find the position of all entities in the given radius |
|
entity.find_self |
|
Find the position of the player entity |
|
entity.find_status [status] |
Entity status |
Find an entity with the given status |
|
entity.spawn [entity] |
Entity name |
Spawn an entity where you are looking |
|
entity.spawnat [entity] [worldPos] |
Entity name/position |
Spawn an entity at the specified position in the world |
|
entity.spawnhere [entity] [distance] |
Entity name/integer |
Spawn an entity nearby at the specified distance away from the player |
|
entity.spawnitem [entity] |
Entity item name |
Spawn an item in the world |
|
env.addtime 0-24 |
Integer between 0-24 |
Fast-forward time by the specified number of hours |
|
gc.collect |
|
Collect the garbage dump |
|
global.ban “player” “reason” |
player name |
Ban a player from the game |
“reason” is optional |
global.banid “player” “reason” |
Steam64 ID |
Ban a player from the game by Steam ID |
“reason” is optional |
global.banlist |
|
Display a list of banned users |
|
global.banlistex |
|
Display a list of banned users with reasons and usernames |
|
global.kick “player” |
player name/Steam64 ID |
Kick a player from the server |
|
global.kickall “reason” |
|
Kick everyone from the game |
“reason” is optional |
global.listid |
|
Display a list of banned users by ID |
|
global.moderatorid “id” |
Steam64 ID |
Make a player a server moderator |
AuthLevel 1, (Moderator) |
global.ownerid “id” |
Steam64 ID |
Make a player a server owner |
AuthLevel 2, (Admin) |
global.players |
|
Print out currently connected players |
|
global.quit() |
|
Leave the game |
|
global.removemoderator “id” |
Steam64 ID |
Remove a moderator |
|
global.removeowner “id” |
Steam64 ID |
Remove an owner |
|
global.restart |
|
Restart the server after 300 seconds with a warning at 5-second intervals |
|
global.say “text” |
string |
Send a message to all players in the chat |
|
global.sleep() |
|
Forces your character to sleep. |
|
global.spectate() |
|
Go into spectate mode |
Puts you into spectate mode, which spectates random players. Controls: Spacebar – Cycles through random players Left Alt – Goes back one player. F3 – Changes the camera angles.
Type command – respawn to return to life |
global.status |
|
Print out currently connected players and server stats |
|
global.teleport() |
string |
Teleport “name” |
|
global.teleport2me() |
string |
Teleport2me “name” |
|
global.teleportany() |
string |
Teleportany “bear, deer..” |
|
global.unban “id” |
Steam64 ID |
Unban a player from the game |
|
global.users() |
|
Show user info for players on the server |
|
inventory.give() |
|
Inventory.give “item.short.name” “quantity” |
Adds specified items and quantities to your own inventory |
inventory.giveto() |
|
Inventory.giveto “player name” “item.short.name” “quantity” |
Adds specified item and quantity to the specified player’s inventory, using their name |
inventory.giveall() |
|
Inventory.giveall “item.short.name” “quantity” |
Adds specified items and quantities to all player’s inventories |
inventory.givearm() |
|
Inventory.givearm “player name” “item.short.name” “quantity” |
Adds specified item and quantity to the specified player’s inventory belt |
inventory.givebp() |
|
Inventory.givebp “player name” “item.short.name” |
|
inventory.givebpall() |
|
Inventory.givebpall “player name” “item.short.name” |
|
inventory.giveid() |
|
Inventory.giveid “steamid64” “item.short.name” “quantity” |
Adds specified item and quantity to the specified player’s inventory, using their SteamID |
server.backup |
|
Backup the server folder |
|
server.fill_groups() |
|
Respawn all the crates on the map |
|
server.fill_populations() |
|
Respawn all animals on the map |
|
server.readcfg |
|
Load server config |
|
server.save |
|
Force a save-game |
|
server.start |
|
Start a server |
|
server.stop |
|
Stop a server |
|
server.writecfg |
|
Save all config changes |
|
weather.clouds() |
|
Set the weather to cloudy |
|
weather.fog() |
|
Set the weather to fog |
|
weather.rain [value] |
Value between 0 and 1.0, 0 is none, 1.0 is 100% |
Set the rain factor in the server |
Using anything other than a valid value will set it to auto |
weather.wind() |
|
Set the weather to windy |
|
NOTE
-
Commands with an asterisk (*) in notes are only available via RCON, meaning that they might need to be inserted via the server console instead of the in-game console